![]() ![]() It's basically the Ronin's Tempo Surge but now UMP45 can join in on the fun of repeatedly getting way more turns. Her fifth promotion grants Overclock Surge. Her fourth promotion is a choice between Ever Vigilant (which works with Charge!), or Risktaker, making Charge no longer be turn ending and additionally granting Lightning Reflexes. This also bumps down the targeted enemy down in the timeline. Her third promotion grants Charge!, letting her charge up to melee range against an enemy and take a shot that isn't affected by cover. For enemies? The nanites act like either poison or acid, albeit with no initial damage - it only applies the Damage over Time and debuff status effects to affected targets. Nanite Smoker replaces any smoke grenades UMP45 carries, with specialized nanite grenades that acts like smoke for friendly and civilian targets. Suppression Doll upgrades Heads Down so it cooldowns faster, and can now roll for grazing damage against affected targets. Her second promotion is a choice between Suppression Doll and Nanite Smoker. With Booze Formation, A-545 is providing hefty crit bonuses. However, its damage and chance to hit are reduced, as its real tactical utility is that it forcefully bumps down the timeline positions of any enemy she shoots at from the breach point, enabling Chimera Squad to act after each other for the first round. Her first promotion grants her Tactical Reactions, which is a breach version of Faceoff. It uses far much more ammo compared to Pindown, however. Heads Down - a cone-based version of Terminal's Pindown, Heads Down has the same effect as Pindown, except it can apply to multiple enemies at a time. UMP45 from Girls Frontline, this is now the modified version of the one used for my GFL EN art contest submission. UMP45's takedown, when utilized on machines, lets her to use her EW module to stun them for a turn. This perk also provides her with her Electronic Warfare Module, enabling her to hack open doors. In addition, she gets an additional charge once she's Rank 3. UMP45 starts missions with a free smoke grenade that stacks with a smoke grenade item. Or in other words, she's a robot and has the immunities that come with that. For information on how to obtain certain costumes, see Skin Catalogue.AbilitiesUMP45 for those not familiar with GFL, is what they call a T-Doll, or Tactical Doll. Gallery consisting of artworks used primarily in-game. To mitigate this, the cyclic rate of fire was reduced to 600 rounds/min, which makes it one of the slower firing submachine guns on the market. A larger cartridge produces more recoil, and makes control more difficult in fully automatic firing. (And she does come with a voicepack) Abilities UMP45 for those not familiar with GFL, is what they call a T-Doll, or Tactical Doll. 40 S&W) than other submachine guns like the MP5, to provide more stopping power against unarmored targets (with slightly lower effectiveness at longer range) than the MP5 (largely offered in 9×19mm, albeit with short-lived production of 10mm Auto and. UMP45 is one of the more unusual Reclamation agents that's joined since Kelly started, but she does bring a unique set of skills and equipment to the table. The barrel is approximately 8 inches long, and there may be rails on top of the receiver to mount optics.Īs originally designed, the UMP is chambered for larger cartridges (.45 ACP and. ![]() It features a polymer stock that is able to be folded for compactness, a paddle-style magazine release, and a handguard that is able to accept accessories, such as vertical foregrips. Since launch, UMP45 has always been regarded as the ideal maintank SMG when it comes to general content. The UMP is a blowback-operated select-fire submachine gun firing from a closed bolt. The UMP (Universale Maschinenpistole, German for "Universal Submachine Gun") is a submachine gun developed and manufactured by Heckler & Koch. ![]()
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